- Akshay. Dhok -
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Code Sample

Demo Engine Architecture:
This project is a small game engine architecture demo project. I have created this project just for the purpose of showing code sample and to get myself a base template engine to try out different thing. It is no where near to the engine that I am using for my game classes (which is much more advanced and polished) but it serves the purpose.

Here's the GitHub link

ShaderToy Submission: Distance Ray-March Algorithm Based Scene
Created this scene with just a single full-screen quad. 
  • Implemented distance Ray-Marching Algorithm to create the moon
  • Used mathematical tools like exp, mod to create road
  • Using the texture coordinates to give a linear gradient color to sky 
  • Code here
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